Spinner Place Environment

This is an environment I created in about five weeks of work. Based around my apartment at the time and inspired by the game I was playing, The Last of Us, this setting aimed to be a small area with many interesting things to discover all while keeping up a forboding, dark atmosphere. 

I modeled, textured, and placed all of the assets in the scene.

Tools used: 

  • Autodesk Maya
  • Adobe Photoshop CS6
  • UDK
  • Crazy Bump
  • X Normal
  • NDo 2
A mysterious, dimly-lit locale.

A mysterious, dimly-lit locale.

You can tell who the game majors are.

You can tell who the game majors are.

Looks like a pretty average college apartment.

Looks like a pretty average college apartment.

Peering from the hall...

Peering from the hall…

Based on our actual cork board. Phil's cooking is always a treat.

Based on our actual cork board. Phil’s cooking is always a treat.

the veins move and pulse along the surface to give the feeling of life.

the veins move and pulse along the surface to give the feeling of life.

 

 

 

3D environment art